Silent Hill 4

(42 votes, average 4.88 out of 5)
Comments (53)
  • Adrenal Lynn
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    That is lovely. And I do like the feel of Silent Hill music. It isn't just background drivel to sweep in one ear and out the other, nor is it over-the-top hardcore. It's subtle, disturbing, and in cases such as these, beautifully haunting.

    Nice plug for Dena, by the way :D
  • forgotten  - It's funny
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    This song seems to not fit exactly lyric wise with what is happening at the time other then it's "lullaby to close your eyes part" but you seem to forget that since it's such a good song. I have said bad things about Silent 4 in the past but this song is actually one of my favorites ever in video game music....
    Actually the song seems to fit more of the mood of the end of Silent Hill 2....but then again a song with lyrics might of actually distracted the ending in that case.
    Gotta say though, good pick for a song.
  • blackrain88
    THEN AGAIN, it does fit the entire game plot as a whole in a way. To me, it sounds like Walter singing about his Mother and the people he kills to get to her. "Here's a lullaby to close your eyes" Lullaby because he never had a mother growing up and is doing the killings "for" his mother. "It was always you that I depsised" is talking about the people he kills for her. Even the beginning, he sings about "the love you never gave, I give to you" because hell, it's only an apartment and can't really love him. The song seems to come from Walters POV to me
  • IIoblivionII
    This song is so beatiful is my favorite of the first 4 OST`s followed close by Letter from the lost days... i knew dena was going to show up she is like the silent hill authority in this website.
    And btw i love this game i dunno why ppl seem to hate it that much... yes it different from the other ones but it has a pretty good story and for me it was scary as hell.... the first person parts at the second half of the game are just creepy, the ghost of you outside your door... god just creepy
    Strawberries!!!!!!!!!! (i spell it wrong? lol?)
  • Super_Happy_Guy
    Because it deserves to be hated.

    Originally, this game was supposed to be a new franchise, but somewhere in the middle of development they decided to make it a Silent Hill game. It was a bad decision.

    All locations are well lit, so no more flashlight and creepy shadows. Sure, locations looked good (except the forest, it sucked), but it was significantly less creepy than any previous game.

    Also, I guess there was no radio. Why? There's no reason. They should have kept it. If it isn't broken, don't fix it.

    Inventory system was just frustrating. Subway tokens takes the same space as an handaxe? Inventories make things more realistic, but do it well, dammit!

    Invincible ennemies are just annoying. It wasn't scary at all, it's just ANNOYING!

    And the bad guy's running after you, shooting you with dual pistols GANGSTA STYLE! And he's friggin invincible... That was just stupid. It just makes me angry.

    There was a lot of boring backtracking, also. Cheap.

    Giant amazons (?) burped when you hit them. Who thought that was a good idea? And what was wrong with the nurses? I could understand a redesign (they did it for each game) but why this? Lame.

    I was just too bothered by all those useless and frustrating design changes to actually be immersed into the game. Story was interesting, but terrible design prevented me from enjoying it.

    Being designed exactly like the others, it would have been great, I'm sure.
  • Cyborcat
    avatar
    Say what you will about SH4 and some of the mistakes it made, but at least Team Silent had the nerve to try something new, which is more than I can say for Climax who can't stop referencing the first two games to death.

    Also, it didn't start off as a new franchise, so much as a spin-off of the Silent Hill series. It was to take place within the same universe, but just a different location (Ashfield instead of Silent Hill). The only real change forced on it was the title.
  • Super_Happy_Guy
    It's not the new stuff that makes the game bad, in fact I like a lot of the new things: the very concept of the "room" is a good idea, the new locations were great for the most part, the story is cool, etc.


    Ok, so the iconic pocket flashlight isn't there anymore. That's not a problem. But removing darkness entirely? Hello? It's like removing the boomerang in Zelda!

    Sorry, I'm not a big fan of novelty by omission.

    Sometimes you may remove some features that didn't work well in previous games or that are no more relevant in a perticular setting, etc. But nothing of this applies to SH4. It was just a deliberate ommission for no apparent reason.

    SH4 is just less fun because they removed fun, iconic and fonctionnal elements of SH games for no reason. It's ribs without ribs sauce.

    Enjoy your less tasty meal. At least it's different.
  • Cyborcat  - re:
    avatar
    When did I ever say that the omission of the flashlight was good? By being different, I'm referring to the things it added (first person view, etc.), and the fact that it didn't recycle anything major from the previous games (monster designs, etc.).

    I'm not even really disagreeing with your points, but I'd rather appreciate it for the things it did right. Because whatever mistakes it made, at least it's not a bunch of fan service that takes no imagination like the games that came after it.

    I prefer that a franchise try something new once in awhile and fail at it somewhat, than always play it safe and just be the same damn thing over and over.
  • Paper_Banjokami
    Phelous was the first person to talk about Silent Hill. Now he's focusing on Resident Evil jokes, but Dena's even taking that from him too.

    DAMN YOU, DENA! YOU WILL NEVER COMPARE TO PHELOUS!!! NEVAAAAARRRR!!!!!!
  • Cyborcat
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    I don't try to be like Phelous--we just happen to like a lot of the same things, so naturally there's some overlap.
  • Phelous  - re:
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    Paper_Banjokami, that is a pretty damn silly thing to say now isn't it?
    There is nothing to "take away" and besides her first Silent Hill episodes were made way before I did the film review.
    But I do know that Dena definitely tries to be like me. Because I'm so... and I ... uhhh... k, she doesn't at all.
  • Danny Astro  - Hmm
    With Akira Yamaoka now departed from Konami, what will become of future Silent Hill soundtracks.
  • Umbrelledelic
    Oh yeah, Yamaoka is actually collaborating with Shinji Mikami (he created Resident Evil) on a game.
  • Richard Wesker
    I would think (okay, HOPE) that Yamaoka could still work on the Silent Hill series on a freelance basis, but if he's got a contract with Capcom or whatever, that's probably impossible at this point.

    The Silent Hill series just won't be the same without this man. It's always been my belief that alot of what makes these games work so well are the amazing compositions that Yamaoka has been pumping out for the past decade. Since the series is going to continue under Climax for the foreseeable future, I just wonder who they're going to get for music duties.
  • Santala
    That's one amazing track. Thank you Paw for making this video.
  • Ambrose
    avatar
    A pitty that Paw did not play the whole game, a lot of themes of the song are found in the game and vice versa. Not wanting to spoil too much, I will say that it deals with the concept of motherhood, commitment and protection, and AWAKENING THE F*ING DEVIL. The gameplay was a little bit tyring (especialy during the "second run") but the game is well worth the effort to those that appreciate a different and stratling story. Talking about startling, there was this room in that hospital level that... damn...
  • Umbrelledelic
    Aww, I wish you used the prologue version of the song. The one where before the singing starts, those keyboard frills backup the main piano riff.
  • Walt Conway
    STRAWBERRIES!!!!!!!!!!!!! !!!!!!!!!!!!

    Classic Paw.
  • Shinigami
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    Great choice even if you know nothing about game that its in. Thanks to Dena we got proper introduction. This is what I call useful cross over.

  • beelow
    beautiful
  • Fiendly
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    hells yeah. i consider Akira Yamaoka's recent departure the death knell that the Silent Hill series actually received more around Silent Hill 4, Homecoming at the latest. i've been playing the American-made SH games solely to get the most out of the soundtracks, heh. i've always felt SH's instrumental tracks are stronger than the vocal tracks, but this is still a great song
  • Deimos1984rd
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    When I first heard that song I said to myself "wow...that was deep." It's a really good song.
  • Spokavriel
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    [color=#bd527b] Time to check that computer system for root kits and maybe worse.

    J/k But the Overriding controller bit was kinda fun. No clue why she would have a controller like that but it was cute.

    Great song choice. I'd repeat some comments on it but its just nice to listen to to me.[/color]
  • Cyborcat
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    Do not doubt my abilities! >=(
  • Lotus Prince
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    I really do love this song. The beat really hits in just the right place, and the lyrics are sung beautifully.

    For an honorable mention, I'd suggest True from Silent Hill 2. The catch with that song is that you can only really get the full impact of it if you hear it within its proper context, and boy, did that song blow me away when I heard it in its proper context.
  • raphaelcordova
    avatar
    Very good intro to the video :woohoo: :woohoo: . I would had never thought to look at Silent Hill for great music seeing that I never played any of the games in my life. Thank you for bringing this song and game to my attention. I think it's about time I find out what these games are about.
  • Zouri
    avatar
    I really love this song. Simply beautiful.
  • crunchyleaf
    Beautiful song, and I heart Dena
  • shollern
    avatar
    wait... this version is missing a verse.

    there should be a part that goes something like

    so insignificant
    lying dormant deep inside of me
    are you hiding away
    lost
    under the sewers
    maybe flying high
    up in the clouds
    maybe your happier without me
    so many things have been said and need sown
    and maybe youd be happier if i had died
    i wouldnt be sad at all
    and you wont hear me say
    im sorry
    wither in the light
    ill be with you someday

    i dont know the exact words, thats how i remember it though. been a while sinse i listened to the song.
  • Sirenqueen Kia
    avatar
    What a beautiful song, maybe if I had played the game, I would cry no. Its such a touching and heartfelt song, with a sweet and sad, tragic voice, but a glimpse of hope in it. Beautiful.
  • Hiruko
    avatar
    Re Shollern:

    I believe the lyrics go something like this.

    So insignificant
    Lying dormant deep inside of me
    Are you hiding away, lost
    Under the sewers
    Maybe flying high in the clouds
    Perhaps your happier without me
    So many seeds have been sown in the fields
    Who could sprout up so blessedly if I had died
    I wouldn't be sad at all
    You will not hear me say I'm sorry
    Where is the light
    Is it weeping somewhere softly

    Again, taking this from memory but there is definetly a second verse to the actual song, just not the version played in the game I believe.
  • Axelander
    This made me want to rewatch Dena's Silent Hill 2 and 3 Game Den. Beautiful
  • CGALL
    I really believe that this is actually better than the matal gear solid song. I'm so downloading it and getting so much powntang with it!
  • lordsandro
    Another bullseye for Paw.
    Next give us the theme from Gothic 2 and I will start building a shrine and search for a virgin (the last one may take some time :whistle: :D ).
  • adrasl300
    Ive always liked how The Silent Hill games incorporated some goth/alternative/darkwave rock sounding parts into the soundtracks instead of just relying on a generic symphonic soundtrack.
  • Darkseid
    avatar
    I always tie that track with One More Soul To The Call from Homecoming. Funny the two worst games in the series have the best music.
  • __________
    If only Team Silent was still making this incredible series
  • KaylaKaze
    Anyone who hasn't played SH4 needs to go watch MangaMinx's let's play of it.

    Room of Angel is without a doubt the best SH song. Another great one though is One More Soul To The Call from Homecoming. I'm not sure exactly where it fits into the game, but it's a great song on its own.
  • Altoman5
    avatar
    While some people did not like SH4, however, the music was one of the good things about the game, especially this song.

    PAW! You need to finish the Silent Hill games.

    B)
  • nanden
    avatar
    :cheer: this is to my faveorit song :woohoo:
    and my introdution to it was i little funny. :lol:
    first time i fund it was on youtube in a music video abort Phantom og the opera :woohoo:
  • CyricZ
    Mmm, beautiful stuff. Not only Yamaoka's composition, but also Mary Elizabeth McGlynn's lovely vocals.

    I only played SH4 once, and I must admit I probably wasn't paying attention to the music at that point in the game.

    As for those who wonder the future of the SH series with Yamaoka no longer at Konami, I personally believe that we've come to a proper end to the series. Shattered Memories was a nice sendoff, what with its subverting our expectations and going in a different direction.

    "Being designed exactly like the others, it would have been great, I'm sure." - Super_Happy_Guy

    And this is why it should end. I've noticed that a lot of SH fans enjoy the classic setup, because they're COMFORTABLE with the atmosphere and setting. The problem is that the series is not supposed to make you comfortable. You're supposed to feel uncertain and paranoid. If you're always expecting monsters to be hideously deformed or cheering because Pyramid Head makes a token appearance, then the series is not doing its job.

    It would just be selling out like Friday the 13th and Nightmare on Elm St.; you're not there to be properly scared, you're there to enjoy your favorite antagonists, and that's a no-no for the genre, in my book.

    Anyway, that's why I approved of what Shattered Memories did by changing everything around. It wasn't the best in the series, but at least it tried something different and was enjoyable for that. The psychological aspect was probably the best part of the game, in my opinion.
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