Random Review: Metorid (NES) PDF Print E-mail
Written by Coldguy   
Tuesday, 01 July 2008 00:00
Hello everyone this is Coldguy, back in the days of the NES there were a lot of games that impressed us as a kids. Sure you could probility name about a dozen or so off the top of your head. However back in the early days of the NES there was a lot of crap that was made. Understandibly so, no one knew except one guy how a video game should be made, so there were many attempts on making another Mario game that will capture the imagination for kids to go.

The launch titles and arcade ports of the 80s were all the rage in the console's early life. With the exception of Mario there was nothing really good to play, but since we were kids we didn't know that yet. During these times there was something called the action series created for the NES with many memoriable titles such as Pinball, Golf, and Baseball rounding the series. What most people don't rememberabout this series is that another game, a game which is loved by many, was the only game in the action series that people gave two shits about, and that game was Metroid.

Metroid for the NES is often in the top 20 NES games of all time, becuase people have fond memories of coming home as a kid popping game in and playing this game that stood out from the muck of crap at the time and proclaim it as a good game. However being the top of the shit pile doesn't make you good, it makes you less shitty then everyone else. So the real question to look at is if we remove the retro goggles from this game, is it a good one for the system?

When you start the game and beam down on the planet, if you notice on the top left your health is a mere 30 points. Now if I was a bounty hunter who could afford a space ship and beam myself down to a planet one of the first things I would do is make sure my health is at max before I would leave. How hard would it be for samus to drink some redbull before beaming down and start with a full tank?

Once I arrive on the planet one of the biggest shockers come to life, you can walk left! Yes I know now it doesn't look like a big deal to today's standards in gaming, but you need to remember this is 1986 were talking about and this was the first game to have this feature so we were shitting our pants that this game can scroll both ways and isn't a mirrored image. As kids this made us shit ourselfs as this was pushing games to a place it was not at as of yet.

One of the biggest things to do after going left is picking up the powerup that magically allows you to turn yourself into a ball so you can fit through tight spaces. Now sorry to add a dose of reality in a Nintendo game, but think about this. You curl yourself into a ball, and magically not break any bones or have a disibility due to this. I mean yes it is a videogame, but when I was a kid I never thought to myself. "You know what would be awesome! Turning myself into a ball and rolling around." I would get punched in the face for telling that to anyone.

Also why we are on the subject what the fuck couldn't samus buy this crap to begin with. She assumes that on this mission there will be statues that will just be oh so happy to hand over a power up. If that were me I would go to the nearest inergalatic walmart and suit up to I am grilled to the teeth before stepping on the planet. As a professional killer you can never be too prepared.

Ok joking aside what about the game itself? can you go from one area to another killing enemies to find a boss to kill them and get into the area where mother Brain resides. Now I am not sure about you in this but if I was a brain wanting to ensure no one would get into my area, I would think I have more then 2 guards protecting the keys to the place, and make those two guys have a better pattern to defeat them as well, becuase lets face it, both of them are pushovers.

Before you get to the bosses you need to explore endless amounts of paths that are exactly the same. No literally, I felt like I went into this room before only to realzie that it looks like the room right above it, but with the exception that at the other end there is a wall instead of a door. Now at times like this as a gamer I would whip out my supply of quartile paper and start writing maps down to figure out where the hell one door would lead to, but then again I should pick up a map at walmart in the form of Nintendo Power, so I at least have a chance to know where I would be going.

If you can look past all of that you can move on to the ending of the game, defeating mother brain is great, the buildup of these super enemies only to lead into the boss room where the security system is pelting you with guns and ring things as you try to bust open the glass jar and defeat a brain that can ultimatly do nothing is just something not many games at the time could create.

After climbing the shaft of doom it is reveailed that Samus was a girl instead of a guy. If you were in the room with a sister as a sibling watching you play the game and not handing the controller over talking about how you are the man wiping all the enemies out only for them to laugh in your face and teasing you for playing as a girl the entire time. People still think this is the biggest twist that happened in a game, however I know two more off the top of my head that top it. Baster Master's final fight, and the twist in Splaterhouse. This would even make M. Night Shamalamadindong blushing with envy.

So bottom line, is this game good? No it is not, at the time it was good becuase everything else was crap and being the best of shit doesn't automatically make you good. Granted down the line they changed it up where the sequals were really good, but I would call this the test game for the eventual sequals that will perfect what was trying to be accomlished in the origional. Oh well, I better head on over to my inbox now, becuase I have a felling hate mail is pouring and I need to go and add them to spam lists for revenge.

Comments (1)add
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written by ZGDK , July 06, 2008
I do love this game but the thing that bothers me is that you can't do much to defend yourself at the start. Dodging attacks are out of the question which sucks.
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