- Karma

- Member since
- Sunday, 04 April 2010 06:44
- Last online
- 3 hours 6 minutes ago
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- 369 views
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Corps..."We have a tongue. And we will use it!"I... just... I... Lotus Prince, why do you open the door like that for terrible jokes? I just about bit through my own tongue. Also, nice to see the 'getting lost' returning! I know, I shouldn't laugh. I have t
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Corps...I'm in agreement about the empty bucket. The moment I saw it was empty, I was actually waiting... *waiting*... for someone to have to go to the bathroom. It's just absolutely horrifying to me the play on time this game pulls. It's really funny, maybe
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Corps...Oh. My God. It was trippy and genuinely *terrifying* enough to see them putting out the candles that the people in Chapter 1 were using (while still seeing things that *HAD ALREADY HAPPENED* in Chapter 1)... but now seeing what happened to that wall?
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Corps...Enjoy Chapter 3, by the way. How ominous.
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Corps...Absolutely loving the game so far. It's keeping me engaged, for sure! It's enough to make me consider getting a PSP, if this is what the downloadable games are like. .... consider, but probably not do. I absolutely love the music for this game, too.
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...Oh. And also, as an afterthought: in total, unless I miscounted (which is possible), 197 map-checks throughout the series. Not counting the automatic checks you got when you pick a map up!
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...I really, really enjoyed watching this. The endings were... disappointing to me in a lot of ways, but I at least was satisfied with the basics. It felt a little rushed, to be honest. The way everything very suddenly seemed to tie up. I felt like they
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...The puzzles didn't feel very... Silent Hill. The imagery, though, was amazing. Thus I am sort of at an impasse for how I feel about this episode. I will say that the scale at the end was amazing, though. Especially when you came right out and said: T
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...The song here is Kris Kristofferson - Why Me http://www.cowboylyrics.com/lyrics/kristofferson-kris/why-me-1894.htmlHope you enjoy your trip to PAX!
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...You say that it was a brilliant puzzle. I have to argue that to some extent: you, Sir, are a brilliant puzzle *solver*. Watching you come up with that as fast as you did was absolute artistry. I can assure you that's a puzzle that would have taken *m
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...For the record, the prayer/scripture the nun was quoting was Psalm 107:10.http://biblebrowser.com/psalms/107-10.htmI don't know if it *means* anything, but there you go. Since I was dredging up all the song lyrics/symbolism, I couldn't help myself wi
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...The song is 'Willow's Song' from The Wicker Man. Which is, plain and simple, a song of seduction:http://www.allthelyrics.com/lyrics/paul_giovanni/willows_song-lyrics-471628.htmlGreat-sounding song, but the level of 'AUGH GAH WAUGH' that adds to the
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...This is an incredible game. The songs that were played, both of them, were ones that had been brought up in the past. 'Born Free' was heard in your flashback when you were talking with the cop in his office (about the 'favor'), and in the other room
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...Something I'm starting to notice is that the radio (or walkie-talkie in this case) is being affected the same way it is in Silent Hill 1. I.E. the radio goes off whenever there's *any* ghost in the area, harmless or otherwise. I noticed it a few epis
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...Loved, loved, LOVED how the radio station, once you got out of that talk with the DJ.... was empty. And looked to have been abandoned for years. Mind-boggling. And terrifying! How many 'other worlds' are *in* this place?Interesting symbolism that see
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...The two songs this time are fairly obvious, although for those who might have been born too early to know a classic song: #1: Louis Armstrong's rendition of 'Nobody Knows The Trouble I've Seen' (http://www.lyrics007.com/Louis%20Armstrong%20Lyrics/Nob
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...Thank you, re: the songs! That's a big help for me! In which case, lyrics for them: Silver Stallion: http://www.cowboylyrics.com/lyrics/highwaymen/silver-stallion-24685.htmlI Wanted A Lover, on the other hand, isn't out there yet. I'm sure it *will*
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KurasuSoratobu added a new comment in blog Lotus Prince Let's Play: Silen...I was sad that I couldn't make out the two songs this time. Even more sad because I kept listening to that first one, and I *swear* I recognize it. But... it's buried somewhere in my childhood mind. This is an incredible game. Now that I see how goo