Medal of Honor

(71 votes, average 4.62 out of 5)
Comments (74)
  • Kruge  - The adverts...
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    Apart from the game being .... "mediocre" - I can't help but giggle when seeing and listening to it's adverts (the ones that are in front of some of the videos here):

    It's "a new class of elite operator for a new kind of warfare" etc, done in cooperation with "real US special ops"...

    And then you look at their success in the real world scenario...

    I can't help but think that, perhaps, this "new kind of warfare" doesn't work all that good and the Taliban - with their "old kind of warfare" - aren't really doing that bad... Perhaps someone should tell them that the US are fighting a new kind of war? So they could adapt and finally get their asses kicked? XD
  • Citizen Snips
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    Gonna get all srs busness here, so fair warning. :P If you're trying to make the case that the US and coalition aren't having any success in the Middle East conflicts you're being pretty selective in forming your opinion. The casualty rates aren't even close between the two sides and any time Taliban or insurgents are caught out in the open they are wrecked pretty hard by overwhelming firepower. They've tried and failed dozens of times to go on the offensive in the US with terrorist style attacks with the Fort Hood shooting being the closest thing to a victory. Coalition forces are ready to pull out of Iraq as most of the opposition has been killed or given up and violence has gone down a great deal.

    Focusing just on Afghanistan the only reason you could say the Taliban is winning is for political reasons, both in the US and in country. Militarily coalition forces (not just US) mop the floors with Taliban, but they're facing a much larger force that hides, both as civilians and in Taliban friendly regions of Pakistan that we aren't allowed to attack heavily for political reasons. Thats what an insurgency war is and theres no quick way to win that kind of war short of going all World War 2 on their asses and wiping everyone in troubled regions out, civilian and otherwise. Probably for good reason, we aren't willing to go that far so we're stuck in the meantime with a long protracted war.
  • Kruge
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    Right - I forgot, the superior elite operators already caught Bin Laden... XD XD XD XD
  • Citizen Snips
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    Because finding one dude in a region friendly to him is super easy, right? Not to mention we dont even know if he's in Afghanistan or even Pakistan (which we cant operate in heavily). Remember how long it took to find Saddam Hussein and that was in a country with a much larger US military presence. Also you really think capturing Bin Laden = winning the war? It would be a morale victory, nothing more.
  • Divide By Zero
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    Citizen Snips, being a filthy furrener myself, I have only nebulous opinions regarding US military tactics and capabilities, so I'm not going to comment on that side of this little exchange.

    What I would like to point out is that you're having a very one sided conversation there. What I mean to say is that while you're making an effort to express yourself eloquently and with feeling, the other guy is clearly trolling.

    You are, in effect, troll baiting. There is no joy for anyone to be had there, except yonder troll.
  • Kruge  - DAMNIT!
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    I've been found out!

    TO THE ESCAPE POD!!!! *ka-tchunk* *wooooshhhhh*
  • Kruge
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    =D
  • Citizen Snips
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    -feels silly- Oh hehe. If thats true I was way fooled. Well played.
  • Kruge  - Of course you're right
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    The whole situation there is way too complex to be analysed in two sentences by some bloke like me in the comment section under some computer game review. :)

    Looking at the history of Afghanistan (even when you ignore the neighbours) it's pretty unlikely the current crisis there can be solved just like *that* - no matter what kind of solution you try.

    The place is full of all kinds of groups - tribes, ethnicities, whatever, that seem to be working towards all kinds of different goals all at once with coalitions that are changing on an hourly basis - even without "outsiders" like the US or before them the Soviet Union trying to add to the chaos.

    Basically the place is a mess and has been for ages.
  • Sagath
    Exactly. He'd just be tried as Bin Laden was, hung or whatever, and then be considered as martyr as any other terrorist for the jihad. One mans death does not end years of warfare brought on by religious dogma.
  • Thatnorwegeanguy
    If I am going to buy a new 1st person shooter I think I will wait for cod black ops. Just because I belive the online will be better.
  • YamiSilaas
    To be frank, I'm absolutely appalled by how the spoiled and jaded the gaming community is. Since when did it matter how good the graphics are, or how much diolauge the characters have? Yes, These are all things in a game, But i play a game because its fun, Not because its a visual masterpiece. Perhaps I'm simply old school, But my favorite games are the N64 zelda games. These games had little to no diolauge, Bad (by today's standards) graphics and relatively simple stories, And yet they are hailed even today (15 years prior to OoT's release) as masterpieces. In the end, I strongly believe we should not be so ridiculously critical of these games, As they exist only to bring us enjoyment. As the old saying goes, Don't look a gift horse in the mouth. I believe sage is a fantastic reviewer, But he only needs to be telling us one thing: Wether the game was fun, Or frustrating and unpleasant.
  • alsciaukat
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    OoT had little dialogue? So, I was just a-button mashing for fun then? I realize you mean spoken. But fuck those dialogue boxes pissed me off. "I don't care about your faggot fantasy story. Please, Move on!"

    Ehem, now. Gift horse? A 60 dollar piece of shit is considered a gift? How about some respect for yourself?
  • whatever42
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    Yami, I get what you're trying to say and on some points, I agree. I've personally never cared about the graphics as long as the gameplay is fun and I honestly don't get why many are hung up on those graphics. I'm not saying they're wrong or right, just that I don't understand.

    However, I'd have to disagree about quite a few things you said. First, dialog can matter exponentially in a game depending on the type of game. Of course I'm not going to ask for a great story and dialog in a Mario game or something like Tetris, but otherwise, it is very important. A good story can make or break many games and well-done dialog makes us believe more in the world a game is trying to create. Plus, good dialog can make characters endearing to the player while bad dialog can do the opposite.

    Also, I'd have to say that saying the video game community is "spoiled and jaded" because they are very critical of a game just doesn't make sense. True, most games are made for our enjoyment, but that doesn't mean we have to accept them all with open arms.

    For example, there are almost a literal ton of FPS games on the market. Obviously, most people cannot buy all these games and when they make a purchase, they want to be sure they got their money's worth. We all want the best we can get, so we have to be critical of these games to find the ones that are worth that money. We have to try and point out the flaws to find the best. This game may be alright, however, there are better ones out there and the length does not fully justify the purchase. There isn't much that sets the game apart, and that's the problem.

    Then again, that's just how I see it. Obviously, you have your own opinions. Anyway, this was a good review Sage. Once again, you seem to have presented a good voice for the general consensus about this game. I always like hearing your reviews due to the clear, concise way you talk about the pros and the cons. Keep up the good work. =)
  • Divide By Zero
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    As appalled as you are at how spoiled and jaded we all are, I assure you that I am many times more appalled by how indiscriminate we are expected to be, both by folks such as yourself who long for the good old days of chunky polygons and year long load times, and by the games companies who put out mediocre crap and ask us to plunk down our currency for it.

    I love old school games, I still have a shelf for all my N64 cartridges and PS1 disks. Hell, I have a copy of Sonic the Hedgehog 2 staring me in the face right now. But the thing that made us love those games is not that we were less discriminating then, but rather that those games were GOOD.

    This was a good review. I always look out for Bennett's entries because he takes care to deliver a balanced and insightful opinion. It's easy to see he weighs his judgments carefully.

    And then I remember that same voice reading me "Cloud Mows the Lawn" o_O
  • alsciaukat  - Current shooters
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    Head for cover!
    "Get down! Shut up!"
  • Citizen Snips
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    As for the review itself I have a few points of contention. I agree whole heartedly that this game was stupidly short, but I had a good time while it lasted. Complaining about the color palette in a game set in one dry and desolate mountainous country seems a bit silly to me. Afghanistan isn't exactly a jungle and the entire game takes place in the same region of the country. Furthermore it had a really great sound design. I don't think Ive ever heard more authentic sounding gunfire in a game. You'll hear the distinct difference between the types of guns, the distance, whether they're being fired indoors or out, etc. The whole hoorah dialog is actually pretty authentic of military culture. You're psyching yourself up to do ungodly dangerous and brutal work. You need to have an aggressive mindset, which is what alot of the drills in boot camp are made to instill. The game didn't get bogged down with politics or heavy handed patriotism. It was just about the military culture and killing enemies.
  • Ohgrnick  - I agree
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    Though the game is short. It doesn't truly take anything away from the game. There are tons of games out there that our short, and yet wonderful at the same time. Genji:Dawn of the Samurai was a fantastic game, yet it was very short. Sonic Adventure is very short too.

    Rendering problems? Who cares. Gears of War 2 and Borderlands suffer from that too, yet no one finds it a worthy problem to complain about.

    A.I. Come on. The last game they worked on before this was a game for the Wii. Not saying the Wii cannot pull of sweet A.I. It's just something the developers of Medal of Honor have a hard time with.

    The color palette...They're in Afghanistan. What were you expecting. Enchanted forests, and unicorns?

    I agree with Citizen Snips about the lingo too. The game is primarily focused on the military, so it's most likely going to feature heavy militaristic overtones. I don't understand anything that is said during the game, but I do appreciate the authenticity.

    Medal of Honor may not be a Call of Duty, or Bad Company, but it's not supposed too. The price point is a little much, but for what the game is, it is a game at least worth a visit.
  • Divide By Zero
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    A visit perhaps, but I think I might feel a little short changed if I paid full price for it.

    If a game is extremely brief and on top of that has no story to speak of, it had better either be beautiful enough to make me want to just hang around looking at it, or have some AMAZING gameplay, such that I'd want to replay it over and over.

    But drab, generic, narrative-less, and short... doesn't sound overly enticing no matter how authentic it may be.
  • Sagath
    AGREED. I'm big about having a good story in a game. With emotion to pull you in. It seems that this game while they advertised that they were going to show the brutatlity of war and what it really felt like it seems all that they did show was action film cliches hidden with real military lingo to make it authentic? yeah, not going to work. If I were to want to purchase thsi game based on how it was advertised I'd want the game to give me a dark, grissly tale of what it is REALLY like. Put me in a characters shoes and show m his allies, who he has fought with and been alongside, at least some of them, since bootcamp - and see him fall. That is what the real soldiers have to deal with. A game cannot claim to try to capture the reality of war to any extent if they don't... well, do just that. Show it. Put emotion in, like people evolve over the course of the game, turn a rookie into a somewhat hero - not of choosing but not necessity. THAT would be a game worth buying to experience.
  • Semudara
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    Sonic Adventure? Short? Not with six intertwining stories it wasn't. Were we playing the same game?
  • Valzahd
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    You make good points but I have a little insight into the rendering issues in other games not being mentioned.

    Those games, Gears and Borderlands, are hugely popular to the point fans overlook such flaws. You could say the games stand up so well that those issues are ignored, but they are still there.

    I saw the same thing happen with the Halo series, namely Halo 3. The game itself was getting perfect scores and praise even when admitted that the single player campaign was average at best.
  • Bauzi
    This is pretty much what I expected after playing the game: A not remarkable mediocre game that jumps on a bandwagon with it's popular title.

    The multiplayer is such a bad mix between Bad Company 2 and Modern Warfare. It doesn't feel right. Either you want to play BC2 or MW, but there isn't place for something like this.

    It's not worth picking up. You prefer slower gameplay? Pick up Halo Reach. You want a frantic shooter? Wait for Black Ops. You want something more teamwork orianted? Take Bad Company 2!

    but leave this behind. Spare your money =_=
  • DeathsHead419  - I knew it
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    They didn't even have the courtosy to subtitle it: "The Sellout". They could have tackled the core-gameplay problems that have been plauging the series for a while now, but instead spray-painted it like post-4 Call of Duty and hoped to cash in.

    Did nobody realize Medal of Honor was always at its best when it was different? Swapping uniforms, stealing papers, parachuting. Think what an open game like that could have been:

    Dropping into wide open levels, able to to complete them in any fasion from steath to guns blazing. That could have cool. Instead we get a Call of Duty 4 knock-off, which is even doubly ironic scince it was MoH Allied Assault's dev team that formed Infinity Ward.

    God, I hate this game.
  • thomas2400
    Did you not play Medal of Honor airborne then lmao
    cause that game pretty much let you do the levels how you wanted to
  • Wolfaxy  - Notes......
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    AH-64D Apache Gunships! Not Chinooks!

    Rendering times: Well, it IS using the Unreal Engine 3. It's known for that issue. How is that even surprising at this stage?

    One other thing I noted: Never played this MoH yet byt I noticed something about it for the first time looking at footage from this review. The chambered round stays chambered when you change mags! LIKE IT SHOULD. I don't know why so few shooters do this. Basic understanfing of how a gun works. Hell, I doubt DICE remembered to do the same on the MP portion.
  • pariah  - Have you played Crysis?
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    Chambered rounds stay there when you reload. Physics are shit, though. Hope the sequel is better.
  • Juel92
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    Crysis is the only game I can think of. And no, Dice didn't implement that in MP. They don't even have correct reload animations (No charging handles) but still the MP is really fun.
  • Swamphunter
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    Well, EA tried... but in the end they couldn't pull it off. I did like the more realistic feel that single player had when compared to Modern Warfare though.
    If there is a sequel, hopefully they find a way to flesh everything out, and I do mean everything.

    However, just leave DICE out of the MP equation. All they'll do is import even more assets from BC2. Have the Respawn Entertainment (ex-Infinity Ward) guys throw some of their veteran magic in it, perhaps, because DICE just didn't do the job with MP.
  • JustSomeDude
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    The Taliban receives billions of dollars of US funding on a regular basis, why else would let US troops guard the opium fields?

    Who is Funding the Afghan Taliban> You don't want to know
    Opium fields guarded by U.S. troops

    The war in Afghanistan is not there to be won, it is there to wreck the nation and to wreck the US. Guess who's taking over? The IMF and other criminal international cartels. It's called the New World Order... you should look into it sometime.The Taliban receives billions of dollars of US funding on a regular basis, why else would let US troops guard the opium fields?

    Who is Funding the Afghan Taliban? You don't want to know:
    http://blogs.reuters.com/ global/2009/08/13/who-is- funding-the-afghan- taliban-you-dont-want-to- know/

    Opium fields guarded by U.S. troops:
    http://www.youtube.com/ watch?v=Clca6YtYvCI


    The war in Afghanistan is not there to be won, it is there to wreck the nation and to wreck the US. Guess who's taking over? The IMF and other criminal international cartels. It's called the New World Order... you should look into it sometime.
  • MR_T3D
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    they guard the fields because its the only way to keep those farmers employed, otherwise the farmers would be 'pursuaded' to give their crop to drug cartels by the others guys with guns. The farmers just don't have the land/ability to grow much else and make enough to support themselves/family, and the coalition forces know that unemployed, angry men are often going to wind up as insurgents.

    the situation there is far more complex, and when you try to simplify it mentally, you wind up with conspiracy theories.

    On the game: visually, I think its excellent, because I like the gritty look to my gritty shooter, it's not like the area is a jungle, the audio is nicely realistic, and it's nice to see a mainstream shooter take current events and take them seriously. It's a pity they had DICE [i]rush [/i]out the MP, because if it were based on the SP graphics and mechanics (SELECT FIRE, OORAH!) I think it would have been better complement.
  • Kruge  - Bloody Hellfire!
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    Seriously?

    New World Order?

    :sick:

    If you really mean that then you are one dumb mother*bleep*er. All you little Alex Jones fappers out there have something wrong in your heads - there is no huge conspiracy going on, humans simply do stupid shit quite a lot!

    Look at history. Have a *really* good look, and you will find *loads* of examples for decisions that, in hindsight, are *extremely* retarded...

    Looking at how quick you conspiracy nutters jump to the most far fetched conclusions I wonder if back then there were guys like you as well who, for example, thought that the crusades were the result of "Ye newe worlde order"...

    Seriously - you don't need this kind of bull to explain the world when things like hunger for power, wealth, belief in a god-given mission, basic stupidity and the general tendency to hit other people over the head with stones because they speak/look/dress differently or believe in a different invisible skydaddy than you do does the job so much better... =)
  • Sagath  - HERE HERE
    my title says it all HERE for putting stupid people down :D

    I'd bold the "belief in god-given mission" above all of those though :P I mean sheesh fighting over an imaginary man/woman/THING in the clouds? If being human is what it means to be an intelligent species.. then I can't wait for the many many millennium it will take for the SMART not god-trotting follk to evolve along a different path as others. Cause.. It just feel ludicrous. I can live my life happily and with morals without a book or pries or prophet or whatever the hell have you telling me how.
  • badvictory
    Games like Medal of Honor that are fun, but like shallow action movies, are becoming a genre onto themselves. I call them brotastic. That being said i did quite enjoy this game as a rental. I expect the multiplayer seemed similar to Bad Company 2, but all in all i think i would rather stick with that for Multiplayer. So in essence i agree with Bennett, i think if he sounded a little terse in regards to the game, i imagine its more because of the growing trend. Which does make for lazy game making.
  • ph8enix  - re:
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    [quote=YamiSilaas]To be frank, I'm absolutely appalled by how the spoiled and jaded the gaming community is. Since when did it matter how good the graphics are, or how much diolauge the characters have? Yes, These are all things in a game, But i play a game because its fun, Not because its a visual masterpiece. Perhaps I'm simply old school, But my favorite games are the N64 zelda games. These games had little to no diolauge, Bad (by today's standards) graphics and relatively simple stories, And yet they are hailed even today (15 years prior to OoT's release) as masterpieces.[/quote]
    You didn't pay 60 $ for Zelda and breezed through it in about 6 hours on hardest difficulty. (Granted, MoH was only a rental to me) Sorry, but thats just lazy.
    And if the graphics aren't appealing in sp, they aren't in mp. So are the guns etc...
  • Sagath
    Its a different day in age where different criteria are used to judge. Artworks are not judged by the same manner they were in the Renaissance. Action movies of old aren't tolerated in the form of new movies very much these days because we've seen them. Games have moved from being simple "cant you beat it?" to what world is this, who is your character, who are the other characters. I love books, I love games, I love movies. I like games that are for pure aracade fun (ie meaning could care less about story just want some fun for a short time) but primarily, if a game is going to cost me 60$ I don't just want a good narrative, I DEMAND IT. And to tell the story well is to make the damn game look good! I love banjo kazzoie (64) for its fun and its humor of story. Would I settle if such a game were made without the story? No, I would not. Zelda may be silent, but each game tells a story, even more so nowadays. Games aren't just about fun anymore. Entertainment via entering another world, another reality, about suspension of disbelief.
  • Juel92
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    The graphics are bad? Wtf? The PC version looks awesome, I assume they didn't do a good job with the PS3 version then.
  • ph8enix  - re:
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    [quote=Juel92]The graphics are bad? Wtf? The PC version looks awesome, I assume they didn't do a good job with the PS3 version then.[/quote]
    They aren't bad but the game makes a fine job of "brown is my favourite color". It's unappealing.
    Yeah, it's afghanistan but a little variety makes for a better game. Realism often does not.
  • Citizen Snips
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    Depends on who you ask. I personally like a more realistic, desolate setting but alot of people would disagree with me.
  • Chino
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    Haha, having the MoH Commercial right before the review that rips it to shreds is just priceless ^^
  • Shinigami
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    I didn't have high expections for this game and it was good thing becouse after all its medicore military FPS game.
  • mrskippy
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    I know I'm gonna get thumbed-down for this, but could you please review a game you actually like, Sage? It's at the point where I can look at the title of your video and not need to watch the review-I know what you're going to say. Hell, you might as well just make a video in which you say the title of the game, and it'd be understood that you didn't like it.
  • opel
    50 seconds in the video: What's the point of having a scope that accounts for gravity over distance if neither are a factor in the game?
  • Threeshades
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    I played the open beta on steam. Well barely as it was near impossible to get into a game, but what i picked up from it was rather underwhelming, it's really just your standard shooter, and thanks to the magical zero-recoil full-auto guns you can snipe anyone from a distance with any weapon that is not a shotgun or something.
    On top of that the lack of recoil makes it impossible to win a fight in which your opponent spotted you first, because you won't have the chance that he will miss any shots, so even if you can aim an start shooting at your enemy before you're dead, there's no chance you will have drained his HP with your weapon before he has drained yours.

    Also the "taliban" look like caricatures.
  • ph8enix  - re:
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    [quote=opel]50 seconds in the video: What's the point of having a scope that accounts for gravity over distance if neither are a factor in the game?[/quote]
    Lol!
    Never thought of that but you're spot on. :D
  • Lunar Blue
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    Sage, you are completely wrong on how the gam- RPG RPG!

    /flies out of the helicopter because someone left the god damn hatch open.
  • badcop69
    i agree with you for the most part but i don't think you understand military shooters at all. you treat them like military style dialougue in a miltary situation is somehow out of place. that and you seem to forget the that game was created injunction with the military armed forces. the team works closely with military personel to get an idea of the situations and how people reacted in real world combat. that's how the team has always done these games.

    you know what my military friends tell me about daily life and operations on the battlefields of iraq..."it's boring." and not at all like the movies. so yes while it may not make for rich dialogue that's entertaining it's certianly not out of place in what is suppsoed to be a realistic military shooter. if you don't like the dialogue of military games then don't play them. cause this is what passes for actualy dialogue on the battlefields. and yes it's typicaly dilevered in that fashion people don't just blow it's not like a buddy cop picture.

    so that's my point and sudgestion is to stop knocking games for military dialogue or acknowledge that this is a genre you know very little about and move on from it. because the more you review military shooters the more you harp on the way people actualy talk on a battlefield.
  • Divide By Zero
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    Hmm, I think you missed the point by a fair margin. Sage didn't seem at all to be saying that the military chatter was bad, rather that it was quite realistic. What he DID seem to be implying was that it didn't make up for the lack of OTHER dialogue and narrative.

    You know, story, character interaction, that sort of thing. There's only so much hoorah you can listen to before it all blends into the same long dull conversation.

    Also, your point about real military life being boring and not at all like the movies... well, there's a reason nobody makes movies about that. It's... wait for it... boring. Same goes for games. I could make a totally realistic game about life as a postal worker but I don't think you'd be rushing out to buy it.

    Now 3D ninja assassin postal worker might get a few sales.
  • hassmann2000  - re:
    [quote=Citizen Snips]Because finding one dude in a region friendly to him is super easy, right? Not to mention we dont even know if he's in Afghanistan or even Pakistan (which we cant operate in heavily). Remember how long it took to find Saddam Hussein and that was in a country with a much larger US military presence. Also you really think capturing Bin Laden = winning the war? It would be a morale victory, nothing more.[/quote]

    what a dumb dumb. he cant see bullshit even when its smeared all over his face.
  • opel  - re:
    [quote=badcop69]i agree with you for the most part but i don't think you understand military shooters at all. you treat them like military style dialougue in a miltary situation is somehow out of place. that and you seem to forget the that game was created injunction with the military armed forces. the team works closely with military personel to get an idea of the situations and how people reacted in real world combat. that's how the team has always done these games.[/quote]
    This game is incredibly detached from reality so that it can be consumed as entertainment. I don't think I even have to prove that point, as it should be common sense to anyone. This means that it is absolutely not a military shooter/simulation. It's just another FPS with yet a new skin and setting. It's unfair to say that the weak dialogue is permissable because they mockingly tried to mimick real warfare.
  • Lucia32
    I've always had one main problem with these shooters set in "Modern/Realistic Settings": they get repetitive.

    I mean, why are the baddies ALWAYS either [b]a.[/b] terrorists,[b] b.[/b] terrorists controlled by mercenaries, or [b]c.[/b] the russians in these kinds of games?

    Can't we have a different setting and enemy? It's a video game. You can have realistic settings and still twist it a tad to make in engaging and different.

    Why not an FPS featuring a war between the Netherlands and Spain set in near future (like, next year or next week?

    Why not a game where you play Canadians invading Alaska?

    Why not go nuts with the concept, just a tad?
  • Kruge
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    I think Call of Duty 4/5 (Modern Warfare) actually did a pretty good job at this - I found the single player story arc of those two games pretty exiting and engaging.

    It had a lot of surprising twists in it that I really didn't expect when I played it for the first time and that kept me on the edge and wanting to see how the story went on all the way to the end of pt.2.

    It *can* be done.
  • Lucia32
    Well, yes. It [b]can[/b]be done.

    The problems is (as with anything) few will do it.

    I'm just saying that changing the setting, set pieces, and foes will go a long way in creating a game different enough to be worthwhile and fun.
  • Sagath
    Ditto about Modern Warfare. I really enjoyed the Campaigns and it felt complete. It told a good story. Sure it wasn't "realistic" so much in the story department in some aspects (with betrayals and such, but hey, who knows things of the sort could be going on or have gone on that we don't know and never will know about). The point is they did the job well, even though I can't stand multiplayer in them (mostly because I don't stand a chance) but I do enjoy watching friends play it. NARRATIVE IS IMPERATIVE.
  • Artemus_Cain
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    So it's just another modern war game with nothing to say and will hopefully forgotten once this so called "realistic wartime" fad dies quietly? Not surprised.
  • Kruge  - Now we go a little off topic ^^
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    [quote=Divide By Zero]Also, your point about real military life being boring and not at all like the movies... well, there's a reason nobody makes movies about that. It's... wait for it... boring.[/quote]

    Nobody isn't 100% correct - some people try, sometimes even successful.

    "Das Boot" comes to mind, for example. Not the movie, but the full length TV series that movie was cut together from. The long time between the "heroic battles for the Vaterland" that the Propaganda of course never mentioned and it's degrading effects on the crew of U96 is an important part of that story. The author, Buchheim, of the story was part of a submarine crew himself in WWII and knew what he was writing about.
  • Divide By Zero
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    I may have been employing a touch of hyperbole, but I stand by my point.
  • BabyImplosion
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    ALRIGHT! KILL SOME TERRORISTS! That'll show them to quit terrorizing!
  • Kruge  - re:
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    [quote=BabyImplosion] ALRIGHT! KILL SOME TERRORISTS! That'll show them to quit terrorizing![/quote]

    Terrific! :D
  • Hardin
    avatar
    All your ideas are stupid. A FPS with a civilian is the best e.g. a Kosovo civilian during an attack from Serbian death squads. Every kill should count by making bullet physics realistic or ammo in short supply or something. In the end he dies as NATO bombers fly overhead sending his shooters to a fiery hell along with him. Now gimme my moneh!
  • Divide By Zero
    avatar
    No YOU'RE stupid.

    Stupid.

    (I keed, I keed)
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