The real tragedy of Castlevania: Lords of Shadow 2 is neither the loss of its Metroidvania style nor the predicament of its protagonist. It's the fact that it is a great game with so many visible blemishes plaguing otherwise excellent gameplay. It's not that type of game where you enjoy everything besides that one irritating mechanic. Nor is it that kind of game where the experiences of good and bad even out into making it an average title. It's a game where you jump in split seconds from God of War level fantastic combat moments, to shoehorned disappointingly unnecessary stealth sections.
Is it good, is it bad? It's not quite that simple here.
Following on from the end to the previous Lords of Shadow, Dracula (voiced by Lord Robert of Carlyle) has been in long slumbers. With little memory of what took place before and his powers long gone, he soon discovers that the Belmont clan still hunts him. Yearning for an end to his immortal existence but unwilling to let his soul be claimed for his dark deeds, he is approached by Zobek (voiced by God-King Patrick of Stewart... yes, i'll stop that now). Warned that Satan has returned and the modern world is falling into chaos, Dracula sets out to destroy him and free himself from his fate.