Chronicles of the Curator: What to collect?

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Chronicles of the Curator: What to collect? Hello all, this is your Curator Coldguy again with a soon to be open video game museum. Now since we are all here the first topic on the agenda is going to be a core question on what do we collect exactly. After all a museum like this could do in a number of ways depending on the very nature of that question.

Now I can image some of you are wondering why even bring this up. Video games are pretty well defined, why do we really need to bring this question up? Well smart guy there are a lot of things related to gaming that would be heavily determine the type of theme go with. Confused? Well let's throw out a few things as an example, and you can tell me what should be included and what you think should be considered outside of the video gaming realm.

Pinball

I wish I had that in my garage.

Tommy can you hear me?

I will outright say it, if it were not for pinball we would not have any video games. Pinball was so popular that even honest Abe partake in a game or two. Some may consider this outside the scope, however when you are boiling this down this was the first attempt to create machines for the sole purpose of entertainment. Also who doesn't want to play in front of the mahciene that bleeps and bloops as you stare at a silver ball as you try to hit various targets as you jam out to music playing over the PA system as you gun to keep the multiplier up and the multiball...where are you going? Some will add this as a beginning footnote in the history, others say it should be included with the pantheon with the rest of gaming.

Mechanical Games

Looks so cool!

How did he get that in his living room?

Speaking of machines for entertainment, this takes it to another dimension. Making machines where people either have an experience or earn a score in a game. Most of you might have a small exposure to this in the form of a shooting gallery at an amusement park, however in this day and age there is virtually no mention of this in the history of gaming,simply due to the fact it is normally lumped into arcade games unjustly. These games in itself is an achievement in engineering, if you ever come across one of these machienes, just ask to take a look inside, you find an intrique maze of chains, gears, and other levers and pullies that is just an amazing sight to see. If you want more information about what I am talking about head to Becon, NY for an amazing collection of these types of games.

Arcade Games

Still need to visit Funspot

Home Sweet Home

Here is an argument that is raging on to this day. Are arcade machines considered video games? You have your cabinets which one can argue that they are simply the "true" form of games that were ported to home consoles. However need I remind you that each games comes on its own hardware. The PCB board have specific dip switches that are made specifically for that hardware set. Add all of your moneymakers, redemption games, and you have another animal in itself. Yes you can argue that the standard cabs could be considered video games since it is merely a giant controller and monitor to play one game, however take into consideration games like Hang on and After Burner (want to own so bad) that have unique charactics in itself. Do we split up the arcade by classes or exclude them all together? That's up to you.

Board games/Pen and Paper Games

Well I think this is awesome

Eat your heart out Model Train collectors

Often categorized as a separate category. One can not deny that video games often look toward its non electric counter parts as inspirations. Gary Gygax still is credited for creating the notion of the RPG, and when a game is imported from Germany you have a following of people squeal with delight. Also add the badass minitures into the mix and you are in a realm of cool that should be experienced by all. Also I am not saying that all good games can be found at the local toys R us, however I emplore you to find an actual game store (i.e. will sell things like Warhammer and Burning Wheel) and at least demo a game or two. Who knows you might even like it! Again, some consider this a foot note while others simply ignore its place.

Computer Games

Yes Atari made comptuers

Benzaie told me to use this an example

In the states DOS players tend to not play the consoles because they were too kiddie. In Europe Nintendo pretended that...who am I kidding, every game company ignores the fact that Europe actually has people inhabiting it. If you have memories of the Amiga, Atari ST, ZX Spectrum, Amistad CPC, Commodore 64, and the Sinclair then most likely you were outside of North America and Japan. Also if you think the only two computer companies to care about is IBM PC and Apple all I have to say is fuck you, in the 80s computing was more diverse and more fun to be in. However no one can deny the awesome that is these systems...well the only reason the Amistad actually existed is because Guru Larry forced people in buying it.

Hacked Games

Yes that was placed in magizenes

Behold the Great Great Grandfather

Tennis for two begat Pong, and it is true with several other games. Board college students and government workers with a giant piece of metal to tinker and toy with were bound to create something to kill time right? You may be familiar with Computer Space, however there is a whole slew of punch cards out there that hold treasures. to those who are board.

Those are the ones I could think of off the top of my head! I might be missing other type of offbeat sect of video gaming. However now you know why I asked this question, not so simple it? So I leave it to you to tell me, in a museum to preserve the history of the video game, what should we feature, what should we make mention of, and want should we gloss over? I leave it to you.

Comments (7)
  • belfman

    Well, Hacked games, Computer games and Arcade machines should defiantly go in. Pinball and mechanical games should be mentioned, and Board games should not go in. Sorry, those just aren't what you think of when you think about video games.

    How did you get to be a Curator? Managing a Video game museum should be awesome! Although I'll never see one here in Israel though, what with our gaming situation... (Nintendo doesn't exist, MS has been giving us the finger for 8 years, Sony is waaay overpriced (but so are all other games) and piracy is through the roof).

  • fmdof

    My vision of a video game museum would start with arcades and include everything home based till now, including computer games. Because the early 80's was dominated with computer games. I like pinball machines, and would kill to own one, but I've never considered it a video game. Back in the day pinball were used as gambling devices and banned in a lot of places. And yes without pinball there wouldn't be video games, but I just never considered them to be video games.

  • Sir Joe

    I think that all of those suggestions should be in, even if you don't dedicate entire sections to some of them, I think that anything that influenced the games we play, and anything that is linked to gaming in a significant way should be at least mentioned.

    The only thing I could add to that lot would be a section for strange games and machines that no one has ever heard of. Oh and maybe a section about video game controversy.

    One more thing, and this a completely selfish request, a section dedicated to video game music would be brilliant.

  • DaniusKang

    I feel that it should definitely focus on the pinball and arcade era, with less focus on the modern era (lets say, post ps1) at least for now, as the world is a living museum for those things. The earlier stuff doesn't really have many places to be displayed these days, with the age of "public" gaming well over.

    Museums should not only display and inform about culture, but also help preserve it as well.

  • J_Conrady

    You know, the first thing I, and I have a feeling everyone else here, would ever do once we make money and get a nice pad is get a nice collection of arcade games. For me, Galaga, Ninja Turtles, Street Fighter, Ms. Pac Man..

    Anyways that's a whole different subject. Home computer and early consoles (nothing past the 16-bit generations, I think, although the rise and fall of Sega should be noted) should definitely go in. Those old home consoles were around even before arcades. Computers about the same. Arcade cabinets and pinball go hand-in-hand in my book. Every arcade had those and contributed greatly to the social aspect (as in gathering in one place with friends) of videogames that is sadly dead these days.

    Board games should be separate. That's a whole genre of itself and far too different. Once the idea of controls and a screen come into play, we should start from that point on.

  • JimmydelaKopin

    Speaking as a classic videogamer (I used to read Electronic Fun and Electronic Games and even Blip), I have a few suggestions.

    For one thing, if you're going to include pinball, you might want to include something that shows the evolution of the machine itself, how it went from mechanical to electro-mechanical, from led to dot-matrix, from basic gameplay involving rollovers, bumpers, and knockdown targets to specific themes and weird gimmicks. That being said, I'd include a healthy sample of Williams and Data East machines.

    Second, in regards to arcade machines, I'd at least include one cabaret cabinet and one tabletop, just to show variety. As for specifics, I'd at least have some vectors in there...and Gorf too (as a prime example of how American companies altered Japanese creations) and anything by Williams (as they were the videogame company that charted its own course for success back in the day).

    Third, for board games, I'd include a sampling of videogame adaptations, like Pac-Man and Donkey Kong...since this is supposed to be a videogame museum.

    Fourth, for consputers (C-64 fan here), I'd include a tape drive and some old floppies as well as cartridges.

    Fifth, I'd also include videogame magazines from back in the day: Joystik, Blip, EG, EF, Vidiot, Family Computing.

    Finally, I'd also have skeeball there. You can always use skeeball to make a place better.

    Oh, one last thing: I'd also include Hard Hat Mack somewhere in there. It's one of the first videogames that the government tried to get pulled from the market!

  • Mallow

    I feel a video game museum should begin with pinball and its contribution to the notion of public gaming, followed up by arcade games. Consoles should cover the time period up to around the end of the "bit wars", anything past that is too modern to showcase at present. Board games and tabletop games don't really belong, save maybe as a footnote for how games like Dungeons and Dragons influenced the development of the fantasy RPG. Computer gaming should have its history run parallel with that of console gaming.

    And, as Jimmy suggested, gaming magazines should have a place as well - back in the day, before the internet, they were the only source of information about a game's secrets besides word-of-mouth.

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